The trailer on your Mac, 696 taps and 84 rumbles under it, playing in your hand on the iPhone.

Rev for Mac and iPhone

You felt the F1 trailer.

Every rev, hit and spark in it was authored by hand.
Rev gives you that for any video.

Get Rev
Haptic track · 696 taps · 84 rumbles · 0:00Sound on plays the haptics. To feel them, open the trailer in the Apple TV app on your iPhone.
2 min 11 s of film. 780 haptic events. Silent 57% of the time.

That restraint is the craft. Haptics only where something hits, revs or sparks. Never on the talking, never on the beat.

Felt in the room

Immersive.
From the first tap.

Every tap is placed. Taps, rumbles and tick trains sit on the frame they belong to, one frame ahead of the cut, exactly the way the trailer was authored. What ripples here is the trailer’s own haptic track.

Mixed like sound. A fader curve takes the whole track down on wide shots and dialogue and brings it up for the close-ups, so the hits land and the quiet stays quiet.

The same tools, for your video.

Draw it on the frame.

Taps and rumbles on the timeline under the video. Engine beds, tick trains, impacts: the textures the F1 trailer is made of, with a first pass suggested from the picture.

Feel it as you edit.

Pair your iPhone once. Every edit reaches your hand, in sync with the video.

Ship it in your app.

An AHAP file and a Swift player. Drop them in and it plays exactly what you felt.

Onboarding.ahap HapticVideoPlayer.swift
import HapticVideoKit

// Video + haptics, in sync.
HapticVideoView(
    videoURL: film,
    ahapURL: haptics
)

Questions? Answers.

A Mac app for designing haptics under a video, frame by frame, and an iPhone app that plays them in your hand as you edit. It writes the same kind of file the F1 trailer plays.

Any MP4 or MOV. Drop it in and Rev suggests a first pass from the picture: taps on the cuts and impacts, rumbles under the motion. Then you draw.

Install Rev Preview on an iPhone on the same Wi‑Fi, pair once with a six-digit code, and every change on the Mac reaches the phone. Refresh any time to pull the latest.

Yes. The trailer is built from the same three things Rev edits: taps, rumbles and curves. Its textures, engine beds, tick trains, impacts and the fader curve, are in the playbook the app suggests from.

An AHAP file for Core Haptics, a drop-in Swift player that keeps video and haptics in sync, and a plain JSON of the track for anything else.

Browsers can't drive the Taptic Engine. With sound on, this page plays the haptic track as audio. To feel the real thing, open the trailer in the Apple TV app on an iPhone.

Free to download, for Mac and iPhone. Pricing for export is announced at launch.

Make videos you can feel.

Free to download. Coming to the App Store.